{"id":2498,"date":"2025-09-15T10:44:44","date_gmt":"2025-09-15T08:44:44","guid":{"rendered":"https:\/\/test.phyrfliez.de\/?page_id=2498"},"modified":"2025-09-15T10:44:44","modified_gmt":"2025-09-15T08:44:44","slug":"patchnotizen","status":"publish","type":"page","link":"https:\/\/phyrfliez.de\/en\/spiele\/forgotten-symphony\/patchnotizen\/","title":{"rendered":"Patch Notes"},"content":{"rendered":"<div class=\"wpb-content-wrapper\"><div class=\"vc_row wpb_row vc_row-fluid\"><div class=\"wpb_column vc_column_container vc_col-sm-12\"><div class=\"vc_column-inner\"><div class=\"wpb_wrapper\"><blockquote   class=\"nk-blockquote\"><div class=\"nk-blockquote-cont\">\n<div class=\"nk-blockquote-icon\">&ldquo;<\/div>\n<div class=\"ghostkit-alert-content is-layout-flow wp-block-alert-is-layout-flow\">\n<h3 class=\"has-large-font-size\">Forgotten Symphony<\/h3>\n<p class=\"has-medium-font-size\"><strong>1.1<\/strong><\/p>\n<ul class=\"wp-block-list\">\n<li class=\"has-medium-font-size\">Replaced around 25 third-party plugins with custom code tailored specifically to the game, removing a lot of unnecessary overhead.<\/li>\n<li class=\"has-medium-font-size\">Removed all unused image\/sound files, reducing the game size by over 30%.<\/li>\n<li class=\"has-medium-font-size\">All images and sounds were re-rendered and adjusted, improving overall performance.<\/li>\n<li class=\"has-medium-font-size\">Split the three largest maps (School, City, Sanctuary) into 2\u20134 sublevels to fix micro-stutters and \u201cteleports\u201d while moving.<\/li>\n<li class=\"has-medium-font-size\">Visually improved almost every map; overhauled shadow and light maps.<\/li>\n<li class=\"has-medium-font-size\">Ellie got a new phone, meaning the game received a brand-new menu that better matches the style of future projects.<\/li>\n<li class=\"has-medium-font-size\">Various in-game graphics revised and unified.<\/li>\n<li class=\"has-medium-font-size\">Added new animations at several points.<\/li>\n<li class=\"has-medium-font-size\">New sound effects added so it\u2019s not just BGM and BGS playing anymore.<\/li>\n<li class=\"has-medium-font-size\">Characters in the sanctuary now face each other while talking, instead of looking in random directions.<\/li>\n<li class=\"has-medium-font-size\">The game now finally has usable doors instead of only open apartments!<\/li>\n<li class=\"has-medium-font-size\">Students in the school no longer \u201cbreathe\u201d in perfect sync, which looked odd.<\/li>\n<li class=\"has-medium-font-size\">Animal name assignment in the sanctuary now shows the correct face image.<\/li>\n<li class=\"has-medium-font-size\">Boo\u2019s events can now only be completed in the correct order, preventing glitches.<\/li>\n<li class=\"has-medium-font-size\">Various events can now only be triggered when Ellie is actually facing them, not just standing on the correct tile.<\/li>\n<li class=\"has-medium-font-size\">Added flying drones in the city.<\/li>\n<li class=\"has-medium-font-size\">Reworked several school dialogues to fix small logic gaps and account for Nelio\u2019s\/Ellie\u2019s popularity.<\/li>\n<li class=\"has-medium-font-size\">Adjusted three NPCs in the school that despawned too early.<\/li>\n<li class=\"has-medium-font-size\">Trains now slow down as they approach their destination instead of stopping abruptly.<\/li>\n<li class=\"has-medium-font-size\">Added region-based sound effects that players can approach, making the world feel more alive.<\/li>\n<li class=\"has-medium-font-size\">All main characters now have their own dialogue box colors to make it clear who\u2019s speaking.<\/li>\n<li class=\"has-medium-font-size\">Freezes experienced by some players should now be fixed (still under testing).<\/li>\n<li class=\"has-medium-font-size\">ompletely re-pixeled the heating coil and placed it in a crate instead of a big pile of \u201csomething.\u201d<\/li>\n<li class=\"has-medium-font-size\">Corrected several sanctuary dialogues where Ellie\u2019s and Eren\u2019s lines were swapped.<\/li>\n<li class=\"has-medium-font-size\">Repositioned dialogue boxes at the ocean so they don\u2019t cover Ellie\u2019s face.<\/li>\n<li class=\"has-medium-font-size\">Ellie now thanks everyone for a nice day at the sanctuary instead of just walking away.<\/li>\n<li class=\"has-medium-font-size\">Rewrote the dialogue in the school bathroom for smoother flow.<\/li>\n<li class=\"has-medium-font-size\">Adjusted two train-to-school dialogues to remove odd foreshadowing elements.<\/li>\n<li class=\"has-medium-font-size\">Recreated all of Ellie\u2019s animations at the proper resolution.<\/li>\n<li class=\"has-medium-font-size\">Save files now display the correct current location and chapter in the menu.<\/li>\n<li class=\"has-medium-font-size\">Added an achievement menu and 17 achievements! Finally, those teddy bears pay off!<\/li>\n<li class=\"has-medium-font-size\">Adjusted animal sounds in front of enclosures to match the species, no more everything sounding like a parrot.<\/li>\n<li class=\"has-medium-font-size\">People no longer stand \u201cbrain-afk\u201d around fire barrels; they now animate warming their hands.<\/li>\n<li class=\"has-medium-font-size\">Integrated the email system from Dichotomy to explain a logic gap and highlight Eren\u2019s and Nelio\u2019s friendship with Ellie.<\/li>\n<li class=\"has-medium-font-size\">Replaced default engine icons with custom ones.<\/li>\n<li class=\"has-medium-font-size\">Added sound effects when characters turn (previously only for walking).<\/li>\n<li class=\"has-medium-font-size\">Brown bears now eat fish, just as the game wiki says! (How did we miss that?)<\/li>\n<li class=\"has-medium-font-size\">Changed \u201cLdt\u201d (Limited) to \u201cLtd.\u201d<\/li>\n<li class=\"has-medium-font-size\">After the stealth sequence, Ellie now runs around the corner instead of standing half in the doorway in danger.<\/li>\n<li class=\"has-medium-font-size\">Adjusted city dialogue with Eren to better show why Ellie lies to him about her mood.<\/li>\n<li class=\"has-medium-font-size\">Kuni now jokes about Ellie running the washing machine just for a single pajama.<\/li>\n<li class=\"has-medium-font-size\">Expanded on Ellie\u2019s \u201cwater waste\u201d issue with an explanation, tying it into Dichotomy and also adding it to Forgotten Symphony.<\/li>\n<li class=\"has-medium-font-size\">Teacher in the school now explains why dissecting penguins is necessary.<\/li>\n<li class=\"has-medium-font-size\">When Ellie wants a hug, Kuni now also expresses his concern for her, instead of only talking about Nel and Eren.<\/li>\n<li class=\"has-medium-font-size\">Ellie now mentions in emails that she needs help caring for her frog.<\/li>\n<li class=\"has-medium-font-size\">Adjusted Eren and Nelio\u2019s epilogue to better convey the intended emotions.<\/li>\n<li class=\"has-medium-font-size\">Ellie now wears different clothes when \u201cfixing\u201d the toaster, with a proper line to match, so she\u2019s not standing around in underwear.<\/li>\n<li class=\"has-medium-font-size\">Adjusted zoom levels in animations to avoid the engine-related \u201cpixel bug row.\u201d<\/li>\n<li class=\"has-medium-font-size\">Updated all water-waste related dialogues throughout the game.<\/li>\n<li class=\"has-medium-font-size\">Corrected waiting\/sound order in several chat scenes so they now play correctly.<\/li>\n<li class=\"has-medium-font-size\">Typing animation fixed so Ellie\u2019s fingertips aren\u2019t overly long anymore.<\/li>\n<li class=\"has-medium-font-size\">Achievement texts now fit properly on screen.<\/li>\n<li class=\"has-medium-font-size\">Added a small interaction with the vending machine in the school.<\/li>\n<li class=\"has-medium-font-size\">Adjusted the city teleporter and gave it a logical explanation in the story.<\/li>\n<li class=\"has-medium-font-size\">All city NPCs now have dialogues.<\/li>\n<li class=\"has-medium-font-size\">Adjusted dialogues for ground-floor cupboards in the HRO building.<\/li>\n<li class=\"has-medium-font-size\">All crates on the HRO 3rd floor now have dialogues.<\/li>\n<li class=\"has-medium-font-size\">Added a safe next to the PC on the HRO 2nd floor for consistency.<\/li>\n<li class=\"has-medium-font-size\">Final HRO hacking scene now gives a hint that the app is on Ellie\u2019s phone.<\/li>\n<li class=\"has-medium-font-size\">Added sound effects when guards die.<\/li>\n<li class=\"has-medium-font-size\">Recreated graphics for dead HRO soldiers.<\/li>\n<li class=\"has-medium-font-size\">New execution animation for Ellie when killing HRO soldiers.<\/li>\n<li class=\"has-medium-font-size\">Fridge door at Ellie\u2019s place now has open\/close sound effects.<\/li>\n<li class=\"has-medium-font-size\">Fixed bug where interacting with the wolf enclosure eight times could let players skip the entire sanctuary.<\/li>\n<li class=\"has-medium-font-size\">Fixed Ellie\u2019s portrait in the credits (body extended beyond the frame).<\/li>\n<li class=\"has-medium-font-size\">Ellie\u2019s attempt to comfort on the train now slightly influences the game\u2019s ending.<\/li>\n<li class=\"has-medium-font-size\">Added a hint in Ellie\u2019s apartment that Kuni should check the phone to see the app.<\/li>\n<li class=\"has-medium-font-size\">Added a hint at the ocean that Eren sent an email and Kuni can check the phone.<\/li>\n<li class=\"has-medium-font-size\">Corrected spelling in \u201cSleepover Party,\u201d \u201cSchool,\u201d and \u201cfirst train\u201d segments.<\/li>\n<li class=\"has-medium-font-size\">Changed kiss sound effect to one that fits better.<\/li>\n<li class=\"has-medium-font-size\">Added more dialogues in the HRO building (second visit).<\/li>\n<li class=\"has-medium-font-size\">Final PC dialogue now includes a reference to the massacre in France (Dichotomy).<\/li>\n<li class=\"has-medium-font-size\">Shadows of dead guards no longer appear cut off.<\/li>\n<li class=\"has-medium-font-size\">Added more dialogues before the HRO building: Ellie now complains if you stand too long in the rain.<\/li>\n<li class=\"has-medium-font-size\">Adjusted sanctuary dialogues: Ellie no longer says \u201cOpen Sesame\u201d to every door.<\/li>\n<li class=\"has-medium-font-size\">Added new dialogues for various objects in the sanctuary (previously none).<\/li>\n<li class=\"has-medium-font-size\">Ellie can now walk \u201cbehind walls and ceilings\u201d in the correct spots, instead of only within the player\u2019s visible range.<\/li>\n<\/ul>\n<p class=\"has-medium-font-size\"><strong>1.01<\/strong><\/p>\n<ul class=\"wp-block-list\">\n<li class=\"has-medium-font-size\">adjusted text speed in the game settings<\/li>\n<li class=\"has-medium-font-size\">messages now appear instantly with a double-click<\/li>\n<li class=\"has-medium-font-size\">Steam screenshot function (F12) now works<\/li>\n<li class=\"has-medium-font-size\">fixed minor spelling errors<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/blockquote><\/div><\/div><\/div><\/div>\n<\/div>","protected":false},"excerpt":{"rendered":"&ldquo; Forgotten Symphony 1.1 Ca. 25 Drittanbieter-Plugins wurden durch eigenen Code ersetzt, der speziell auf das Spiel zugeschnitten wurde und daher deutlich weniger unn\u00f6tigen Ballast beinhaltet. S\u00e4mtliche nicht ben\u00f6tigten Bild-\/Sounddateien wurden aus dem Spiel entfernt, was die Dateigr\u00f6\u00dfe um \u00fcber 30 % reduziert. Alle Bilddateien und Sounds wurden neu gerendert und angepasst, was vor allem [...]","protected":false},"author":1,"featured_media":0,"parent":2284,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_acf_changed":false,"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"class_list":["post-2498","page","type-page","status-publish","hentry"],"acf":[],"_links":{"self":[{"href":"https:\/\/phyrfliez.de\/en\/wp-json\/wp\/v2\/pages\/2498","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/phyrfliez.de\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/phyrfliez.de\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/phyrfliez.de\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phyrfliez.de\/en\/wp-json\/wp\/v2\/comments?post=2498"}],"version-history":[{"count":2,"href":"https:\/\/phyrfliez.de\/en\/wp-json\/wp\/v2\/pages\/2498\/revisions"}],"predecessor-version":[{"id":2500,"href":"https:\/\/phyrfliez.de\/en\/wp-json\/wp\/v2\/pages\/2498\/revisions\/2500"}],"up":[{"embeddable":true,"href":"https:\/\/phyrfliez.de\/en\/wp-json\/wp\/v2\/pages\/2284"}],"wp:attachment":[{"href":"https:\/\/phyrfliez.de\/en\/wp-json\/wp\/v2\/media?parent=2498"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}